男友太凶猛1v1高h,大地资源在线资源免费观看 ,人妻少妇精品视频二区,极度sm残忍bdsm变态

Global EditionASIA 中文雙語Fran?ais
Culture
Home / Culture / Heritage

Discovering a visionary product with archaeological blind boxes

Chinese museum products are in hot demand amid surge in cultural appreciation, Deng Zhangyu reports.

By Deng Zhangyu | China Daily | Updated: 2023-06-22 16:30
Share
Share - WeChat
The art store of Suzhou Museum generates dozens of millions of yuan from its sales every year.[Photo provided to China Daily]

Every year, the museum releases more than 200 products. All of them are based on the concept of "beauty and quality" to reflect the lifestyle of the literati in ancient times. Most of the museum's collections are also related to things used by the literati in daily life.

One of the popular products is a series of vase-shaped fridge magnets. The colors are very Chinese-style and the shapes vivid. Although they're small in size, they can really be used — people can put flowers into them by cutting them into the right sizes.

Various sizes of plush toy-style swords are also popular. The swords are designed according to a renowned sword used by Fuchai, king of Wu state in the Spring and Autumn Period about 2,500 years ago. Now it has been made into sword-shaped plush toy-style key chains and bigger-sized stuffed toys.

"We call it the 'fat' sword. The cute appearance draws lots of lovers. They use it to play with their cats or their friends to ease their pressure," says Jiang.

She adds that the sword provides a kind of emotional experience for young people, and it builds up a connection with its users.

"The joyful experience and connection explains their popularity," adds Jiang, estimating that the revenue of museum products will be more than 60 million yuan this year. About five million people come to visit every year.

To cater to young people's appetite, the museum designed a role-playing board game based on the stories of four talented and renowned artists living in Jiangsu province 500 years ago, including painters Tang Yin and Wen Zhengming.

Apart from selling the game, the museum has an exhibition room for people who are interested in the game to play it for free. Jiang says that, on weekends, the room is often booked out and full of children and young people.

"I think museum products in China can be competitive with their counterparts in the West in terms of creativity and variety. And China has the largest industry chain to produce them," she says.

In the future, museum products can extend the concept of "physical things" to include experiences such as dance and performance, says Jiang.

Yang says the future trend of museum products is to break the barrier of space, allowing more cultural relics to reach people's daily lives.

"Only by reaching people's daily lives can these products influence our cultural memory and cultivate our aesthetics and love for our culture," says Yang.

 

 

|<< Previous 1 2 3 4 5   
Most Popular
Top
BACK TO THE TOP
English
Copyright 1995 - . All rights reserved. The content (including but not limited to text, photo, multimedia information, etc) published in this site belongs to China Daily Information Co (CDIC). Without written authorization from CDIC, such content shall not be republished or used in any form. Note: Browsers with 1024*768 or higher resolution are suggested for this site.
License for publishing multimedia online 0108263

Registration Number: 130349
FOLLOW US
主站蜘蛛池模板: 鄂托克前旗| 登封市| 平顶山市| 乐东| 特克斯县| 土默特左旗| 涪陵区| 安义县| 康马县| 高唐县| 会理县| 聂拉木县| 开原市| 佛冈县| 济宁市| 两当县| 彩票| 辉南县| 邹城市| 岱山县| 分宜县| 永春县| 奉化市| 望奎县| 克东县| 垣曲县| 泽普县| 彰化县| 南木林县| 民权县| 如皋市| 赤城县| 尖扎县| 犍为县| 桓仁| 平安县| 分宜县| 永定县| 县级市| 望谟县| 修武县|